Kerbal space program is a technical and challenging game and if you don't know how to construct a proper space ship, you will experience many explosions and failures. Constructing a sturdy rocket is imperative. A simplistic rocket is the way to go for begginers but more complicated rockets can produce better efficiency if done right.
Achieving an orbital flight can be difficult if you don't know what your doing so here are my steps to Kerbin Orbit.
(Screen Shot edited to show the parts of the VAB)
- First you must get and download the game or demo and install it. Following which, enter a saved file or create a new one. Enter the VAB to begin.
- Navigating the VAB is difficult here are several important things to know the parts are on the left and separated into various categories symmetry and other tools located below that. Staging settings on the right and a menu with new, load, save, launch and exit functions on the top right.
- To rotate your rocket click and hold right click while moving the mouse. And the Vertical view can be changed with the scroll wheel.
- To create a rocket you need a capsule. The small one man capsule will do and is the easiest. Next, find and attach in this order below the capsule.
- A decoupler of the appropriate size to separate the capsule, advanced SAS, a medium fuel tank, and a small rocket motor to complete the orbital stage.
- Below that another decoupler, two double length fuel tanks and a the larger vectoring engine.
- To get off the ground add a tricoupler and then turn on three way symmetry in the bottom left corner. Add two double length fuel tanks and the same vectoring engines that you used on the previous stage.
- A very important thing to note is struts, struts, struts. Struts are found under the structural tab and are important to keep ships together and stop wobbling. Use these to tie together the three columns.
- To provide greater control add winglets to the bottom of your rocket.
- Add a parachute to the top of the capsule to prevent your kerbal from experiencing a high g death upon return to earth.
- Staging is important. Insure the bottom three rockets fire first (the lowest stage or highest number). Then the decoupler and next rocket, then the next decoupler and appropriate engine. Followed by the decoupler that separates the capsule from the service module. The last stage should be the parachute.
This concludes my first part of "How to go space in Kerbal Space Program Part 1"
I like this game! You are such a pro in science! I wish I had half of your brain then I will be a genius too! I like your detailed information about this game and how to crack it. Thank you so much for your post!
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